![]() ![]() With macOS Sonoma, Apple has bundled a game porting toolkit that aims to make the whole process smoother. And, of course, there must be a willing audience ready to snap up new titles as they launch.Īpple already seems to be working to fix the first part. The software has to be great to work with, for one thing. Of course, it’ll take more than just powerful chips to convince game developers to make the leap to the Mac. But running famously demanding games on a Mac would be a massive win for Mac users and for Apple’s own chips. Just a few years ago, a MacBook would struggle to load a word-processing document without its fans ramping up (OK, perhaps I’m exaggerating). Not only that, but it would be a testament to the strength of Apple’s hardware. If that situation were to change, it would finally mark the Mac as a serious gaming destination once and for all. But as good as they are, they’re unlikely to pull in serious numbers of players.īig-name franchises like Call of Duty, Assassin’s Creed, Grand Theft Auto, and EA Sports FC are all absent from the Mac, to name just a few. Right now, there’s a superb selection of indie games to choose from, including some of the best Mac games available. Things were at an impasse.įor all the great work Apple has done on its end, it needs to do much more to attract AAA developers to macOS. ![]() ![]() Game developers didn’t bother porting their games to the Mac because there weren’t enough players, and gamers didn’t switch to the Mac because there weren’t enough big-name games to play. The big names are missing Luke Larsen / Digital Trendsįor years, Apple’s gaming struggles have been locked in a vicious cycle. Why the Vision Pro could be huge for gaming, but not how you think Overall, the Mac App Store finally brings Macs into line with iPhones in terms of convenience of trying new applications.The Apple Vision Pro app situation: the good, the bad, and the ugly ![]() Even better, updates take place automatically although there's no guarantee they will be free if the developer chooses to charge a fee. This is definitely one of the Mac App Store's strongest features. Installation of applications is incredibly fast - a status bar in the Dock icon reveals how much time is left for downloading and installation and apps are ready to use in your Dock within seconds depending on the size of the application. Users who only intend on downloading free apps may object to this and perhaps there should be an option to omit this unless you want to purchase apps. If you've never used your ID to purchase anything from Apple - such as an iTunes track for example - you'll be prompted to review your account details and enter credit card information in case you want to purchase apps. You'll then be prompted to sign into your Apple account (or sign-up for one). To download the application, you'll need to click on the "Free" or "Payment" button in the top left hand corner. You only get one screenshot in some cases which is a bit limited but you can read lots of customer reviews, program details plus links to more apps by the same developer. The amount of information is a bit overwhelming at first with New and Noteworthy, Staff Favorites, What's Hot and the Top 10 Sales, Free and Grossing all vying for space in the main window. The main window features a cycle of different promotions which can change several times while you're using the store. Once installed, you'll have access to the App Store via a blue App Store icon in your Dock or via your Menu Bar. Download sizes vary, but it the system update can be as large as 1GB. To use the Mac App Store, you'll need to upgrade to OS X 10.6.6 via Software Update which is available here. ![]()
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